Conrad Ludgate

Stacked Futures and why they are impossible

I've met a very disappointing realisation in the last couple days. Stack spawned futures are fundamentally unsound.

What does this even mean? And how can I be certain that this can't be sound ever? Let's find out.

Spawning tasks

Most async runtimes have a concept of 'spawning a task'. This is analogous to spawning a thread, and having multiple tasks running concurrently is the entire premise of async programming.

Most runtimes also spawn tasks by first pinning them to the heap. async-std does it. tokio does it. Even I did it in the last post but I didn't explain much why.

I explained that spawning tasks is like spawning threads. Threads are often longer lived than their spawner environment, and the same is true for spawning tasks. When you spawn a task, the future has to live somewhere, and since tasks can live longer than their spawn environment, they must be boxed to remain valid owned memory.

Scoped tasks

If you've been paying attention, there's a new trend of scoped threads. These are threads that cannot outlive their environment. Now, these aren't a new concept. crossbeam has an implementation that dates to at least 2017

This raises the question. Why don't the big async runtimes have scoped tasks?

Wait, let me back up. What does scoped tasks have to do with stacked spawns?

rust
async fn main() {
  Task::new(handle_request()).in_scope(async {
    // this runs along side handle_request
  }).await;
  // both tasks are guaranteed to finish here
}

async fn handle_request() {
  // ...
}

This is what a scoped future API might look like. A little different from the crossbeam setup but this doesn't matter. The core of if is here. We have two futures. One is spawned to a separate task and both are guaranteed to run to completion before the task continues.

Since we can be sure that the futures complete before we continue our outer block, we cannot touch the variables while the future is using them. The same can said about the future itself, so we could theoretically hold the future in the outer stack. This saves on allocation and might make our runtime more performant!

Forget about it

This is a great idea but is fundamentally flawed. Tasks and Threads, while conceptually similar, can't be more different when it comes to this.

One thing we need to be sure of is that if the scoped futures drop, then the spawned task is cancelled. Let's say we can cancel our tasks in our runtime, then how do we ensure we haven't forgotten to cancel?

rust
let task = Task::new(handle_request()).in_scope(async {
    // this runs along side handle_request
});

// 1. we haven't awaited the task. the code is free to continue...

forget(task); // 2. don't run drop... doesn't cancel the task

// 3. task is still running, but the data data for it's future is now no longer on this stack. It's 'garbage'.
// we did this entirely with safe code... This is not good

Right, so what actually changed between the scoped threads and this scoped task API?

Well, with threading, you can block the thread and know for a fact that the code cannot continue outside. This is because, well, that thread is blocked and it's data cannot be modified directly.

Unfortunately we just cannot block tasks unless we can guarantee the caller calls .await.

Use a macro!

In desperation, I clutch to my keyboard and decide I'll make the stack spawn methods unsafe, but I can make a macro that ensures the function is called with .await directly. Surely that will fix it.

rust
macro_rules! spawn {
  ($task:expr => $fut:expr) => {
    unsafe {
      Task::new($task).in_scope($fut).await;
      //                              ^^^^^ safe because it blocks the parent task :)
    }
  }
}

And so here we are. A safe stack/scope spawn in Rust... wait a minute, didn't I say this was impossible?

Yes. And it is.

The trouble is, we've only put a blanket over the problem but haven't solved it.

rust
let fut = async {
  spawn!(handle_request => async {}); // forced to await
};
poll_once!(fut); // this polls the future using a dummy context. This is completely safe
forget(fut); // whoops, we forgot our task handle again :(

At this point, you have to accept defeat and give up. There's no way to do it.

Block block block

So I lied. It is technically possible. It's just a bit harsh what you need to do. Basically, you have to take the same approach as threading and block the current thread. It seems very niche the use case for blocking a thread just to run another task in parallel, but you can find the scoped spawn implementation in the async-scoped crate.

Single Threaded Goodness

So there might be an upside to this. As far as I can tell, if you're in a single threaded runtime, you probably can find a way to make these requirements work, since the thread that is spawning is the thread that is running the task which is the thread that would be 'forgetting' the task. This is all to say you can probably 'block' as task without actually blocking the thread. I have not tested this concept yet, but I'm very interested to see some alloc free single threaded async runtimes for embedded systems.

Closing thoughts

It's a real shame that forget is safe. It seems that all of our problems stem from not having total control over our memory.

Turns out, forget used to be unsafe. In fact, the Rust stdlib had an old scoped thread API way before 1.0 which relied on drop handlers too, but it turns out that many presumably safe std library methods got the behaviour subtly wrong which resulted in a safe forget, and they very hard to fix. This lead to the RFC to make forget safe, and eventually implemented.

It would be very interesting to go back 7 years to explore what we did with the language and reflect. Maybe we could have made different choices. But it's hard to say whether an unsafe forget really would have been better in the long run for the ecosystem.